Monthly Archives: October 2010

>Assassin’s Creed: Brotherhood Multiplayer Looks Sweet


[play video in separate window]

This is a novel style for multiplayer, similar to The Ship Halflife mod. Each person is an assassin and you get one person designated as a target. Someone else is assigned to kill you. So you have to move through town without exposing yourself too much to protect yourself and not alert your target to your presence. You get a radar for the target you’re hunting, but don’t know where your pursuer is. It fosters a playing style that rewards slower methodical play. This looks like a great break from the typical adrenaline-fueled mania present in most multiplayer games.

They’ve also added a leveling and unlock system similar to Modern Warfare. There are other neat mechanics present so that one person doesn’t just dominate everyone else, such as the fact that the top player has multiple assassin’s assigned to take them out. What a breath of fresh air, especially for the adults who get tired of being owned by fourteen year olds because we don’t have lightning reflexes.

Once I’ve explored every nook and cranny in New Vegas, I’ll definitely be checking this out.


Posted by on October 18, 2010 in Videogames

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