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Monthly Archives: February 2006

>Marcel Dzama

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Marcel Dzama presented by Richard Heller Gallery

I have no idea who this artist is but I think that most of these pieces are great. This one in particular reminds me of drew.

 
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Posted by on February 27, 2006 in Uncategorized

 

>WR-07: A Real Transformer

>I have been thinking lately about how it may be that traditional toys are being used less as videogames take over the mindshare of kids. Then I just saw the video of a real Transformer. This is how toys will rule again. No videogame is as cool as having one of these. At least not until they put Smell-O-Vision into games.

 
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Posted by on February 26, 2006 in Uncategorized

 

>Beat Box meets Harmonica

>Beat Box meets Harmonica

 
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Posted by on February 21, 2006 in Uncategorized

 

>Milk and Cookies

>This Milk and Cookies site Wimbers pointed me to is even better than EBaum’s World. One of the best parts is that you can catch up on highlights from SNL, the Daily Show, and others. This is almost better than TiVo, cuz with that you’d still have to watch a whole episode of something to get the really good parts.

So instead of continuing to link to all the good stuff I find on there, I figured that I might as just point everyone to the site.

 
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Posted by on February 20, 2006 in Uncategorized

 

>Multi-Touch Interaction Research

>This is even better than that tile computer thing. Yeah, everything’s great until they find three psychic girls laying in a pool with spandex suits…then we’re all screwed.

But seriously, this has so many more applications than just an interface, I see a whole new area in art emerging from this. Man, where art meets technology things are always exciting. Clearly this person is not the one who is going to lead us to those new artistic highs…a 2D dancing cactus? Come on, at least have some ‘splosions and stuff. Michael Bay needs to be invited onto this project ASAP.

I am completely mesmerized by this, and I have to pee.

 
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Posted by on February 20, 2006 in Uncategorized

 

>That’s Something…

>Harry Caray: Space, The Infinite Frontier, a classic.

 
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Posted by on February 20, 2006 in Uncategorized

 

>Falling Sand Game

>Try this Falling Sand Game it is perfectly simple and completely entertaining. All game designers: basic = good. I know at least one of the big developers knows this…

 
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Posted by on February 20, 2006 in Uncategorized

 
 
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